Battle Token
Common+2
Battle + Expedition
Core conversion item
Tudo que um jogador precisa para entender staking, batalhas, expedicoes, drops e pontuacao. Direto ao ponto, atualizado para o MVP atual.
Active Battle Tiers
1-3 live
MVP Loot Pool
10 + 1 secret
Forest Cycle
24h / 12h
Contents
Passive Staking
Base por NFT: 0.08 points/hour. Multiplicadores: quantidade de NFTs, loyalty, streak, raridade e status de listagem.
Battle Initiative
Turno inicial usa SPD:chance(player first) = playerSPD / (playerSPD + npcSPD)
Battle level aumenta stats do jogador. NPCs ativos tambem escalam com nivel de batalha para evitar trivializar Tier 1.
Tier 1
Always open
Tier 2
3 staking days
Tier 3
7 staking days + 12 NFTs staked
Tiers acima de 3 permanecem bloqueados e exibem Coming soon no MVP.
Energia de batalha: max 5, recarga total em 24h (1 ponto a cada 4h48m). Honey Pot restaura 2 instantaneamente.
Expedicao nunca remove NFT do stake. O risco principal e tempo/cooldown, nao perda de ativo.
| Expedition | Duration | Cooldown | Daily Limit | Unlock | Focus |
|---|---|---|---|---|---|
| Enchanted Forest | 24h | 12h | - | Open | Base expedition loop |
| Crystal Mountains | 60h | 24h | - | 15 staking days | Steady medium reward |
| Fire Volcano | 120h | 36h | - | 30 staking days | High risk / reward |
| Shadow Abyss | 216h | 60h | - | 60 staking days | Rare-focused loot |
| Dimensional Rift | 360h | 108h | - | 90 staking days | Late-game expedition |
Pool principal permanece em 10 itens para manter economia controlada. Existe 1 drop secreto adicional (Thooon Key).
+2
Battle + Expedition
Core conversion item
+1
Battle + Forest
Entry-level drop
+2
Battle + Mountains
Common mountain material
+3
Battle + Volcano
Also restores +2 battle energy
+4
Battle + Forest
Stable uncommon value
+5
Battle + Mountains
Higher uncommon value
+7
Battle + Abyss
Rare progression item
+8
Battle + Abyss
Top rare value in MVP
+12
Battle + Rift
Primary epic in MVP pool
+20
Battle + Rift
Highest direct conversion in MVP
+50
Fire Volcano (secret drop)
Unlocks from 3rd Volcano completion + 3 active characters staked; very rare chance
ANo. NFTs stay staked while you battle and run expeditions. Core staking rewards keep running.
AInitiative is SPD-weighted, not fixed 50/50. Higher SPD means higher first-turn chance.
ANo. Battle and expedition risk is time/opportunity, not NFT loss.
ATiers 1 to 3 are live. Higher tiers are intentionally marked as Coming soon.
ALock reasons for advanced content are intentionally obfuscated in UI while progression gates are tuned.
AIt runs on the regular cycle: 24h duration, 12h cooldown, no daily cap.
AIt can drop in Fire Volcano only, from your 3rd completion onward, and only if you have at least 3 active staked NFTs. The chance is intentionally very low.
ANo. Conversion follows each item definition. Rarity helps communicate value, but points are item-based.
AEconomy and loot tables were reduced for MVP stability. Old screenshots may show pre-MVP values.
Inventory does not update right after I win loot
Wait a few seconds for API sync, then reopen inventory panel. If still stale, reconnect wallet once.
Top Holders points look stale
Leaderboard can be delayed by cache or aggregation intervals. Compare after the next refresh cycle.
Expedition result popup is too tall on mobile
Use the latest version: result modal was compressed and CTA flow prioritized for loot visibility.
I cannot start a new expedition
Check cooldown and staking-days requirement for the selected expedition.
Move button returns cooldown error
Move is valid but cooling down. Pick another move or wait one turn.
Need human help? Open a ticket in Discord with wallet address, NFT token id, and a screenshot/video.